Item enchantments and random properties. Build: Classic Era 1.15.9.69722.
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| Name ▲ | Effect |
|---|---|
| Guardian | Shield of the Righteous causes your next Holy Light to be instant cast. If cast on self, it will refund 100% of its mana cost and be unaffected by Guarded by the Light. |
| Gun Skill +1 | Increased Guns +1. |
| Gun Skill +2 | Increased Guns +5. |
| Gun Skill +3 | Increased Guns +3. |
| Gun Skill +4 | Increased Guns +4. |
| Gun Skill +5 | Increased Guns +2. |
| Gun Skill +6 | Increased Guns +6. |
| Gun Skill +7 | Increased Guns +7. |
| Hallowed Ground | Gain the Hallowed Ground ability: Your Consecration now also heals party members within its area for 200% of Consecration's damage value. |
| Hammer of the Righteous | Gain the Hammer of the Righteous ability: Hammer the current target and up to 3 additional nearby targets, causing 4 times your main hand damage per second as Holy damage. |
| Hand of Reckoning | Gain the Hand of Reckoning ability: Taunts the target to attack you, but has no effect if the target is already attacking you. While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you to gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled. |
| Hand of Sacrifice | Gain the Hand of Sacrifice ability: Causes target party or raid member to transfer 30% of damage taken to the caster. Lasts 12 sec or until the caster has transferred 100% of their maximum health. |
| Harpoon | |
| Harvest of Souls | |
| Hastened Healer | -0.1 sec to the casting time of Flash Heal and -0.2 sec to the casting time of Greater Heal. |
| Haunt | Gain the Haunt ability: Unleash a ghostly soul on an enemy, dealing 404.34 to 475.22 damage, and increasing all Shadow damage over time you deal to that target by 40% for 15 sec. When the Haunt ends or is dispelled, you will be healed for all the damage it dealt to your target. |
| Hazard Harrier | Your Aimed Shot deals 20% more damage to targets afflicted by one of your trap effects. |
| Healing +$k1 and +$k2 mana per 5 sec. | +31 Bonus Healing |
| Healing +31 and 5 mana per 5 sec. | Resilience of the Scourge |
| Healing and Spell Damage +13/Intellect +15 | Vodouisant's Vigilant Embrace |
| Healing and Spell Damage +18/Spell Hit +1% | Presence of Sight |
| Healing and Spell Damage +18/Stamina +10 | Hoodoo Hex |
| Healing and Spell Damage +8 | Increases damage and healing done by magical spells and effects by up to 8. |
| Healing Rain | Gain the Healing Rain ability: Selects the area 0 yards around target player, and heals all of target player's party members within that area for 84.28 every second. |
| Healing Specialization | Increases healing done by spells and effects by up to 26. This effect is not cumulative with other ring runes. |
| Healing Spells +24 | Increases healing done by spells and effects by up to 24. |
| Healing Spells +30 | Increases healing done by spells and effects by up to 30. |
| Healing Spells +55 | Increases healing done by spells and effects by up to 55. |
| Health +100 | Major Health |
| Health +15 | Lesser Health |
| Health +25 | Health |
| Health +35 | Greater Health |
| Health +5 | Minor Health |
| Health +50 | Superior Health |
| Heir of the Elements | Increases the critical strike damage bonus of your Fire, Frost, and Nature spells by 60%. |
| Herbalism +2 | Herbalism |
| Herbalism +5 | Advanced Herbalism |
| Heroic Leap | |
| Heroic Throw | |
| Hit +2% | An enchanted edge increases your chance to hit by 2%. This has no effect outside of Blackfathom Deeps. |
| Hit and Run | Gain the Hit and Run ability: You gain 30% movement speed for 15 sec after using Raptor Strike. Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Holy Damage +20 | Increases damage done by holy spells and effects by up to 20. |
| Holy Specialization | Chance to hit with Holy spells increased by 6%. Not cumulative with other ring runes. |
| Homunculi | Gain the Homunculi ability: Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit. |
| Honor Among Thieves | Gain the Honor Among Thieves ability: When any player in your party critically hits with a spell or ability, you gain a combo point on your current target. This effect cannot occur more than once every second. |
| Horn of Winter | |
| Hot Streak | Gain the Hot Streak ability: Any time you score 2 non-periodic spell criticals in a row using Fireball, Frostfire Bolt, Balefire Bolt, Fire Blast, Scorch, or Living Bomb, your next Pyroblast spell cast within 10 sec will be instant cast and cost 100% less mana. |
| Hound Master | Increases the Focus regeneration of your Beast pet by 20%. |
| Howling Blast | |
| HP +100 | Item +HP Leg R1 |