Item enchantments and random properties. Build: Forever Beta 1.60.1.69913, compared with Classic Era 1.15.9.69722.
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| Name ▲ | Effect | Status |
|---|---|---|
| Raging Flame | Lava Burst now also refreshes the duration of Flame Shock on your target back to 12 sec. | |
| Rallying Cry | Gain the Rallying Cry ability: Let loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec. | |
| Rampage | Gain the Rampage ability: Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged. | |
| Ranged Attack Power +24/Stamina +10/Hit +1% | Falcon's Call | |
| Ranged Weapon Specialization | Skill with Bows, Guns, Crossbows, and Thrown weapons increased by 5. This effect is not cumulative with racial bonuses or other ring runes. | |
| Rapid Killing | Gain the Rapid Killing ability: Reduces the cooldown on your Rapid Fire ability by -2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%. | |
| Raptor Fury | Gain the Raptor Fury ability: Raptor Strike increases damage done by Raptor Strike and Mongoose Bite by 15% for 30 sec, stacking up to 5 times. Subsequent doses do not extend the duration of this effect. | |
| Rapture | ||
| Rebuke | Gain the Rebuke ability: Interrupts spellcasting and prevents any spell in that school from being cast for 3 sec. | |
| Reckoner | Your Reckoning talent now has a 20% chance per talent point to trigger when you Block. | |
| Recovery | Recovery | |
| Recuperate | ||
| Refined Spells | Increases your critical strike chance with spells and attacks by 2%. | |
| Refined Spells | Increases your critical strike chance with spells and attacks by 2%. | |
| Refined Spells | Increases your critical strike chance with spells and attacks by 2%. | |
| Refined Spells | Increases your critical strike chance with spells and attacks by 2%. | |
| Regeneration | Gain the Regeneration ability: Heals the target for 848.27 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. | |
| Renewed Hope | Gain the Renewed Hope ability: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by -5 sec. | |
| Resilient Earth | ||
| Resonant | Circle of Healing and Penance also place a heal over time effect on their targets that heals for 25% as much over 15 sec. | |
| Resourcefulness | Gain the Resourcefulness ability: Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec. | |
| Retaliator | Mongoose Bite also activates for 5 sec whenever your target Parries or Blocks or when your melee attack misses. | |
| Retributor | Increases Crusader Strike damage by 50%. | |
| Retricutioner | Retricutioner | |
| Return to the Shadows | ||
| REUSE Random - 15 Spells All | Increases damage and healing done by magical spells and effects by up to 18. | |
| Revelation | Revelation | |
| Reverberant | Your Temporal Beacons last 20% longer. | |
| Rewind Time | Gain the Rewind Time ability: Your current target with your Temporal Beacon instantly heals all damage taken over the last 5 seconds. Ineffective on targets that did not have a Temporal Beacon 5 seconds ago. | |
| Righteous Vengeance | Gain the Righteous Vengeance ability: When your Judgement or Crusader Strike deals a critical strike, your target will take 40% additional damage over $61840d. | |
| Rip and Tear | Your Rip and Ferocious Bite have a 20% chance per combo point spent to refresh the duration of Savage Roar back to its initial value. | |
| Riptide | Gain the Riptide ability: Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. | |
| Ritualist | The effects of your Demonic Sacrifice now persist while you have a Demon pet active, as long as you do not resummon the sacrificed pet. You may have only one Demonic Sacrifice effect active at a time. | |
| Rockbiter +80 | ||
| Rockbiter 1 | Rockbiter Weapon (Passive) | |
| Rockbiter 2 | Rockbiter Weapon (Passive) | |
| Rockbiter 3 | Rockbiter Weapon (Passive) | |
| Rockbiter 4 | Rockbiter Weapon (Passive) | |
| Rockbiter 5 | Rockbiter Weapon (Passive) | |
| Rockbiter 6 | Rockbiter Weapon (Passive) | |
| Rockbiter 7 | Rockbiter Weapon (Passive) | |
| Rockbiter 7 | Rockbiter Weapon (Passive) | |
| Rolling Thunder | Gain the Rolling Thunder ability: Lightning Bolt and Chain Lightning have a 50% chance to add an additional charge to your active Lightning Shield, up to a maximum of 9 Charges. Earth Shock now releases all Lightning Shield charges above 3, dealing their damage to the target, and energizing you for 2% of your maximum mana per charge released. | |
| Rolling with the Punches | Gain the Rolling with the Punches ability: Each time you Dodge or Parry, you gain 6% increased Health, stacking up to 5 times. | |
| Rotbringer | Increases the damage of your periodic spells and Felguard pet by 10%. | |
| Run and Gun | ||
| Saber Slash | Gain the Saber Slash ability: Viciously slash an enemy for 100% weapon damage, and cause the target to bleed for ${0P*5/100} damage every 2 sec for 12 sec, stacking up to 3 times. Each stack also increases damage done by your Saber Slash and Sinister Strike by 33%. Awards 1 combo point. Saber Slash benefits from all talents and effects that trigger from or modify Sinister Strike. | |
| Sacred Shield | Gain the Sacred Shield ability: Each time the target takes damage they gain a Sacred Shield, absorbing 242.36 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. | |
| Sanguinist | You deal 20% increased damage while any nearby enemy is afflicted with both your Rend and your Deep Wounds. | |
| Savage | You gain 1 extra Rage every time you take any damage or deal auto attack damage. |