Item enchantments and random properties. Build: Forever Beta 1.60.1.69913, compared with Classic Era 1.15.9.69722.
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| Name ▲ | Effect | Status |
|---|---|---|
| Frozen Power | ||
| Furious | Each time you Dodge while in Dire Bear Form, you gain 10% increased damage on your next Mangle or Swipe, stacking up to 5 times. | |
| Furious Thunder | Gain the Furious Thunder ability: Thunder Clap now increases the time between attacks by an additional 6%, can be used in any stance, deals 100% increased damage, and deals 50% increased threat. | |
| Fury of Stormrage | Gain the Fury of Stormrage ability: Reduces the mana cost of Wrath by 100% and each time you deal damage with Wrath you have a 12% chance for your next cast of Healing Touch within 15 sec to be instant and castable in any shapeshift form. Allows Wrath to be cast while in Tree of Life form. | |
| Furycharged | Your chance to trigger Static Shock is increased by 12% (6% while dual-wielding). | |
| Gale Winds | Gain the Gale Winds ability: Increases the damage done by your Hurricane by 100%, it no longer has a cooldown, and its mana cost is reduced by 60%. | |
| Gentle Paw | You may cast Rebirth and Innervate while in Bear Form or Dire Bear Form. | |
| Ghost World | Your Ghost Wolf ability can now be used indoors, and reduces all damage you take by 10% while active. | |
| Gift of the Earthmother | Reduces the global cooldown by -0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells. | |
| Gladiator | Reduces the cooldown on your Bloodrage ability by -30 sec while you are in Gladiator Stance. | |
| Gladiator Stance | Gain the Gladiator Stance ability: An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you. While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. | |
| Gore | Gain the Gore ability: Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown on Mangle (Bear) and grant 10 Rage. Striking a target with Mangle (Cat) or Shred has a 15% chance to reset the cooldown on Tiger's Fury. | |
| Graceful | Your Nature's Grace talent gains 1 additional charge each time it triggers. | |
| Grand Arcanist | Grand Arcanist | |
| Grand Crusader | Heal self for 350 to 450 and increases Strength by 120 for 20 sec. | |
| Grand Inquisitor | Heal self for 350 to 450 and increases Strength by 200 for 20 sec. | |
| Grand Sorcerer | Grand Sorcerer | |
| Grant Life | ||
| Greater Flame | Increases damage done by Fire spells and effects by up to 20. | |
| Greater Frost | Increases damage done by Frost spells and effects by up to 20. | |
| Greater Ghost Wolf | Gain the Greater Ghost Wolf ability: Your Ghost Wolf ability can now be used indoors, and reduces all damage you take by 10% while active. | |
| Grimoire of Synergy | Gain the Grimoire of Synergy ability: Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 10% for 15 sec. | |
| Grove Defender | ||
| Grove Tender | Your non-periodic spell critical strikes reduce the casting time of your next Healing Touch, Regrowth, or Nourish spell by -0.5 sec. | |
| Guarded by the Light | Gain the Guarded by the Light ability: You gain 5% of your maximum mana every 3 sec for 15 sec after Blocking a melee attack. This effect is cancelled by casting Flash of Light, Holy Light, or Holy Shock. | |
| Guardian | Shield of the Righteous causes your next Holy Light to be instant cast. If cast on self, it will refund 100% of its mana cost and be unaffected by Guarded by the Light. | |
| Gun Skill +1 | Increased Guns +1. | |
| Gun Skill +2 | Increased Guns +5. | |
| Gun Skill +3 | Increased Guns +3. | |
| Gun Skill +4 | Increased Guns +4. | |
| Gun Skill +5 | Increased Guns +2. | |
| Gun Skill +6 | Increased Guns +6. | |
| Gun Skill +7 | Increased Guns +7. | |
| Hallowed Ground | Gain the Hallowed Ground ability: Your Consecration now also heals party members within its area for 200% of Consecration's damage value. | |
| Hammer of the Righteous | Gain the Hammer of the Righteous ability: Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike. | |
| Hand of Reckoning | Gain the Hand of Reckoning ability: $@spelldesc407631 | |
| Hand of Sacrifice | Gain the Hand of Sacrifice ability: Causes target party or raid member to transfer 30% of damage taken to the caster. Lasts 12 sec or until the caster has transferred 100% of their maximum health. | |
| Harpoon | ||
| Harvest of Souls | ||
| Haste +1% | Minor Haste | |
| Hastened Healer | -0.1 sec to the casting time of Flash Heal and -0.2 sec to the casting time of Greater Heal. | |
| Haunt | Gain the Haunt ability: Send a ghostly soul to assault your current target, dealing 115 to 135 damage, and increasing all Shadow damage over time you deal to that target by 10% for 12 sec. When Haunt expires for any reason you will be healed for 100% of the damage it dealt to your target. | |
| Hazard Harrier | Your Aimed Shot deals 20% more damage to targets afflicted by one of your trap effects. | |
| Healing +$k1 and +$k2 mana per 5 sec. | +31 Spell Healing | |
| Healing +31 and 5 mana per 5 sec. | Resilience of the Scourge | |
| Healing and Spell Damage +13/Intellect +15 | Vodouisant's Vigilant Embrace | |
| Healing and Spell Damage +18/Spell Hit +1% | Presence of Sight | |
| Healing and Spell Damage +18/Stamina +10 | Hoodoo Hex | |
| Healing and Spell Damage +8 | Increases damage and healing done by magical spells and effects by up to 8. | |
| Healing Rain | Gain the Healing Rain ability: Selects the area 0 yards around target player, and heals all of target player's party members within that area for 84.28 every second. |