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The Kurken is Lurkin'

Level 12 · Requires level 7 · Alliance · Azuremyst Isle

After the crystal storm had subsided, a beast of myth appeared in our village. Brought here by the invading wildkin, this beast, the Kurken, laid waste to our village. Many Stillpine were slain in defense of our lands by this fiend and many have since lost their lives attempting to subdue the beast.

In my visions, I have seen one defeat the Kurken. The one must be you, <name>. You are our only hope. Enter Stillpine Hold and slay the Kurken. Bring me his hide as proof of deed.

Objectives

Kurz the Revelator at Stillpine Hold on Azuremyst Isle wants you to kill the Kurken and bring back the Kurken's Hide.

Rewards

Rewards are not recorded for this build yet.

Start and end

Azuremyst Isle · zone page →

fitRest on the map to zoom with the wheel · pinch or drag on a touchscreen
StartEnd2 pins drawn

Series

Requires

Level7RacesHuman, Dwarf, Night Elf, Gnome, Draenei

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