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Catch and Release

Level 13 · Requires level 10 · Alliance · Bloodmyst Isle

The Blacksilt murlocs on the southwestern coast are curious creatures. In some ways, they act barely sentient, yet in others, they show a remarkable degree of organization.

I have a few theories about that, but no real way to test them until recently. I've devised a method that will allow me to track the murlocs I'm interested in without doing any lasting harm or interfering with their natural behavior. If you're willing to help with the marking, I'll gladly pay you for your assistance.

Objectives

Morae at Blood Watch wants you to 'mark' 6 Blacksilt Scouts using the Murloc Tagger.

Rewards

Rewards are not recorded for this build yet.

Start and end

StartMoraeEndMorae

Bloodmyst Isle · zone page →

Bloodmyst Isle 13Azuremyst Isle 9
fitRest on the map to zoom with the wheel · pinch or drag on a touchscreen
StartEndObjectives12 pins drawn

Series

  1. 1Catch and Release
  2. 2Victims of Corruption

Requires

Level10RacesHuman, Dwarf, Night Elf, Gnome, Draenei

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