Tinker: Magnetic Displacement
Engineering
Tinker: Magnetic Displacement
2 sec cast
Requires Waist
Reagents: Tinkerbox, Delicate Arcanite Converter, Iron Strut (2)
Augment your belt to give the following effect:
Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 53 | 1 | |||||
| 2 | 5 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.