Beta 17 Sept · Launch 4 Nov 2026
ForeverDiffLive 1.60.1.69893
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Enchant Weapon - Grand Crusader

Enchanting · changed
Classic Era 1.15.9.69722
Enchant Weapon - Grand Crusader
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Large Brilliant Shard (5), Righteous Orb (2), Nexus Crystal (2), Blood of Heroes
Tools: Runed Arcanite Rod
Permanently enchant a melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 120 for 20 sec.
Forever Beta 1.60.1.69893
Enchant Weapon - Grand Crusader
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Large Brilliant Shard (5), Righteous Orb (2), Nexus Crystal (2), Blood of Heroes
Permanently enchant a melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 120 for 20 sec.

Changed fields

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
ItemsFormula: Enchant Weapon - Grand CrusaderFormula: Enchant Weapon - Grand Crusader, Enchant Weapon - Grand Crusader
ToolsRuned Arcanite Rod

Also changed, in a way a two-column table cannot show: Effects — see the section for it on this page.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1530

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Items with this effect

Reagents