Enchant Weapon - Lesser Elemental Slayer
Enchanting · changed
Classic Era 1.15.9.69722
Enchant Weapon - Lesser Elemental Slayer
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Lesser Mystic Essence, Elemental Earth, Small Glowing Shard
Tools: Runed Golden Rod
Permanently enchant a Melee Weapon to do 6 additional damage against Elementals.
Forever Beta 1.60.1.69893
Enchant Weapon - Lesser Elemental Slayer
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Elemental Earth, Small Glowing Shard
Permanently enchant a Melee Weapon to do 6 additional damage against Elementals.
Changed fields
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Items | — | Formula: Enchant Weapon - Lesser Elemental Slayer, Enchant Weapon - Lesser Elemental Slayer |
| Reagents | Lesser Mystic Essence, Elemental Earth, Small Glowing Shard | Elemental Earth, Small Glowing Shard |
| Tools | Runed Golden Rod | — |
Also changed, in a way a two-column table cannot show: Effects — see the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 53 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.