Enchant Weapon - Demonslaying
Enchanting · changed
Classic Era 1.15.9.69722
Enchant Weapon - Demonslaying
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Small Radiant Shard, Dream Dust (2), Elixir of Demonslaying
Tools: Runed Truesilver Rod
Permanently enchant a melee weapon to have a chance of stunning and doing heavy damage to demons.
Forever Beta 1.60.1.69893
Enchant Weapon - Demonslaying
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Small Radiant Shard, Dream Dust, Potion of Demonslaying
Permanently enchant a melee weapon to have a chance of stunning and doing heavy damage to demons.
Changed fields
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Items | — | Formula: Enchant Weapon - Demonslaying, Enchant Weapon - Demonslaying |
| Reagents | Small Radiant Shard, Dream Dust, Elixir of Demonslaying | Small Radiant Shard, Dream Dust, Potion of Demonslaying |
| Tools | Runed Truesilver Rod | — |
Also changed, in a way a two-column table cannot show: Effects — see the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 53 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.