Hurricane
Rank 2 · Druid · Balance · changed
Upload a screenshot from the Forever beta showing this item's tooltip; three uploads per claim are reviewed
Classic Era 1.15.9.69722
Hurricane
Rank 2
1180 Mana30 yd range
Channeled1 min cooldown
Requires Druid
Requires level 50
Requires Moonkin Form
Creates a violent storm in the target area causing 101 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.
Forever Beta 1.60.1.69893
Hurricane
Rank 2
1180 Mana30 yd range
Channeled
Requires Druid
Requires level 50
Requires Moonkin Form
Creates a violent storm in the target area causing 99 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Aura Description | 101 damage every 1 seconds, and increasing the time between attacks by 25%. | — |
| Cooldown | 1 min cooldown | — |
| Description | Creates a violent storm in the target area causing 101 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell. | Creates a violent storm in the target area causing 99 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell. |
| Effects | 2 entries | 3 entries |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Raw Description | Creates a violent storm in the target area causing $s1 Nature damage to enemies every $t1 sec, and increasing the time between attacks by $s2%. Lasts $d. Druid must channel to maintain the spell. | Creates a violent storm in the target area causing $1278968s1 Nature damage to enemies every $t3 sec, and increasing the time between attacks by $s2%. Lasts $d. Druid must channel to maintain the spell. |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 3 | 1 | 8 yd | ||||
| 2 | 179 | -20 | |||||
| 3 | 6 | 226 | 0 | 1 s |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
