Beta 17 Sept · Launch 4 Nov 2026
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Seal of Righteousness

Rank 1 · Paladin · Holy · changed
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Classic Era 1.15.9.69722
Seal of Righteousness
Rank 1
20 Mana
Instant
Requires Paladin
Requires level 1
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2.48 to 8.64 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Forever Beta 1.60.1.70425
Seal of Righteousness
Rank 1
20 Mana
Instant
Requires Paladin
Requires level 1
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional ${(216/87+${0.0765*216PH})*1} to ${(216/25+${0.12*216PH})*1} Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.70425
Aura DescriptionMelee attacks cause an additional 2.48 to 8.64 Holy damage.Melee attacks cause an additional ${(216/87+${0.0765*216PH})*1} to ${(216/25+${0.12*216PH})*1} Holy damage.
DescriptionFills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2.48 to 8.64 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional ${(216/87+${0.0765*216PH})*1} to ${(216/25+${0.12*216PH})*1} Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
DispelMagic—
Technical fields (2)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.70425
Unresolved—${0.0765*$SPH}, ${0.0765*216PH}, ${0.12*$SPH}, ${0.12*216PH}
Raw DescriptionFills the Paladin with holy spirit for $d, granting each melee attack an additional $/87;s1 to $/25;s1 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.Fills the Paladin with holy spirit for $d, granting each melee attack an additional ${($s1/87+$<1h>)*$<mult>} to ${($s1/25+$<2h>)*$<mult>} Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.

Also changed: Effects. See the section for it on this page.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
164216

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Aura text

Melee attacks cause an additional ${(216/87+${0.0765*216PH})*1} to ${(216/25+${0.12*216PH})*1} Holy damage.

Unresolved description tokens (left visible on purpose): ${0.0765*$SPH}, ${0.0765*216PH}, ${0.12*$SPH}, ${0.12*216PH}

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