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Seal of the Crusader

Rank 5 · Paladin · Retribution · changed
Classic Era 1.15.9.69722
Seal of the Crusader
Rank 5
125 Mana
Instant
Requires Paladin
Requires level 42
Fills the Paladin with the spirit of a crusader for 30 sec, granting 238 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 110. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Forever Beta 1.60.1.69893
Seal of the Crusader
Rank 5
125 Mana
Instant
Requires Paladin
Requires level 42
Fills the Paladin with the spirit of a crusader for 30 sec, granting 238 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Changed fields

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
DescriptionFills the Paladin with the spirit of a crusader for 30 sec, granting 238 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 110. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Fills the Paladin with the spirit of a crusader for 30 sec, granting 238 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Also changed, in a way a two-column table cannot show: Effects — see the section for it on this page.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1699238
26940
36420302

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Aura text

Melee attack power increased by 238. Melee attacks are 40% faster, but deal less damage.