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Beta 17 Sept · Launch 4 Nov 2026
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Enchant Weapon - Winter's Might

Enchanting
Enchant Weapon - Winter's Might
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, One-Handed Exotics, Two-Handed Exotics, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Greater Mystic Essence, Vision Dust, Large Glowing Shard, Wintersbite
Permanently enchant a weapon to grant up to 15 additional frost damage when casting frost spells.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1530

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Items with this effect

Reagents