Enchant Weapon - Agility
Enchanting · changed
Classic Era 1.15.9.69722
Enchant Weapon - Agility
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers
Reagents: Large Brilliant Shard (6), Greater Eternal Essence (6), Illusion Dust (4), Essence of Air (2)
Tools: Runed Arcanite Rod
Permanently enchant a melee weapon to grant +15 Agility.
Forever Beta 1.60.1.69893
Enchant Weapon - Agility
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers
Reagents: Large Brilliant Shard (6), Greater Eternal Essence (6), Illusion Dust (4), Essence of Air (2)
Permanently enchant a melee weapon to grant +15 Agility.
Changed fields
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Items | — | Formula: Enchant Weapon - Agility, Enchant Weapon - Agility |
| Tools | Runed Arcanite Rod | — |
Also changed, in a way a two-column table cannot show: Effects — see the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 53 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.