Enchant Weapon - Battlemaster
Enchanting
Enchant Weapon - Battlemaster
5 sec cast
Requires level 35
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Void Crystal (8), Large Prismatic Shard (8), Primal Water (2)
Permanently enchant a Melee Weapon to occasionaly heal nearby party members of 180 to 300 health when an enemy is struck. Requires a level 35 or higher item.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 53 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.