Invigorate
Rogue · changed
Classic Era 1.15.9.69722
Invigorate
Passive
Requires Rogue
Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
Forever Beta 1.60.1.69893
Invigorate
Passive
Requires Rogue
Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
Changed fields
Also changed, in a way a two-column table cannot show: Effects — see the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 42 | 100 | Spell 28817 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.