Beta 17 Sept · Launch 4 Nov 2026
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Invigorate

Rogue
Invigorate
Passive
Requires Rogue
Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1642100Spell 28817

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

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