Beta 17 Sept · Launch 4 Nov 2026
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Seal of Blood

Paladin
Seal of Blood
90 Mana
Instant
Requires Paladin
Requires level 20
All melee attacks deal additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage inflicted. Unleashing this Seal's energy will judge an enemy, instantly causing 295 to 325 Holy damage at the cost of health equal to 33% of the damage caused.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
16440
26410
36431898

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Aura text

Melee attacks deal additional Holy damage at the cost of health.

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