Seal of Blood
Paladin
Seal of Blood
90 Mana
Instant
Requires Paladin
Requires level 20
All melee attacks deal additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage inflicted.
Unleashing this Seal's energy will judge an enemy, instantly causing 295 to 325 Holy damage at the cost of health equal to 33% of the damage caused.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 4 | 40 | ||||
| 2 | 6 | 4 | 10 | ||||
| 3 | 6 | 4 | 31898 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
Aura text
Melee attacks deal additional Holy damage at the cost of health.
