Rapid Killing
Hunter · changed
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Classic Era 1.15.9.69722
Rapid Killing
Passive
Requires Hunter
Reduces the cooldown on Rapid Fire by 80%, Rapid Fire now also grants 40% increased melee attack speed, and your next Shot ability within 20 sec after killing a target worth experience or honor deals $415407s2% increased damage.
Forever Beta 1.60.1.69913
Rapid Killing
Passive
Requires Hunter
Reduces the cooldown on your Rapid Fire ability by -2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Description | Reduces the cooldown on Rapid Fire by 80%, Rapid Fire now also grants 40% increased melee attack speed, and your next Shot ability within 20 sec after killing a target worth experience or honor deals $415407s2% increased damage. | Reduces the cooldown on your Rapid Fire ability by -2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%. |
| Effects | 3 entries | 2 entries |
Technical fields (2)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Unresolved | $415407s2 | — |
| Raw Description | Reduces the cooldown on Rapid Fire by $s1%, Rapid Fire now also grants $s3% increased melee attack speed, and your next Shot ability within $415407d after killing a target worth experience or honor deals $415407s2% increased damage. | Reduces the cooldown on your Rapid Fire ability by ${$m1/-60000} min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within $415407d by $m2%. |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 107 | -120000 | ||||
| 2 | 6 | 4 | 20 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
