Engrave Pants - Sniper Training
Hunter · Engraving · changed
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Classic Era 1.15.9.69722
Engrave Pants - Sniper Training
3 sec cast
Requires Hunter
Requires level 1
Requires Cloth, Leather, Mail, Plate
Engrave your pants with the Sniper Training rune:
Your Shot abilities gain 2% increased critical strike chance while you have not moved for the last 2 sec, stacking every sec up to 5 times. At 2 or more stacks, your Aimed Shot becomes instant. While moving, you will lose 1 stack per sec.
Forever Beta 1.60.1.69913
Engrave Pants - Sniper Training
3 sec cast
Requires Hunter
Requires level 1
Requires Cloth, Leather, Mail, Plate
Engrave your pants with the Sniper Training rune:
When you have not moved for the last 1 sec, you have a 20% chance to gain Sniper's Aim, stacking up to 5 times. Sniper's Aim increases the critical strike chance of your Shot abilities by 2%.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Description | Engrave your pants with the Sniper Training rune: Your Shot abilities gain 2% increased critical strike chance while you have not moved for the last 2 sec, stacking every sec up to 5 times. At 2 or more stacks, your Aimed Shot becomes instant. While moving, you will lose 1 stack per sec. | Engrave your pants with the Sniper Training rune: When you have not moved for the last 1 sec, you have a 20% chance to gain Sniper's Aim, stacking up to 5 times. Sniper's Aim increases the critical strike chance of your Shot abilities by 2%. |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 54 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
