Beta 17 Sept · Launch 4 Nov 2026
ForeverDiffLive 1.60.1.70532
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Berserk

Druid · changed
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Forever Beta 1.60.1.69977
Berserk
Passive
Requires Druid
Requires level 1
Gain the Berserk ability: $?a5487|a9634|a3025[|CFFFFFFFFReuires Cat Form, Bear Form, Dire Bear Form|R][|CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R] Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Forever Beta 1.60.1.70009
Berserk
Passive
Requires Druid
Requires level 1
Gain the Berserk ability: $?a5487|a9634|a3025[|CFFFFFFFFReuires Cat Form, Bear Form, Dire Bear Form|R][|CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R] Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

What changed from Forever Beta 1.60.1.69977

FieldForever Beta 1.60.1.69977Forever Beta 1.60.1.70009
DescriptionGain the Berserk ability: $?a5487|a9634|a3025[|CFFFFFFFFReuires Cat Form, Bear Form, Dire Bear Form|R][|CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R] Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.Gain the Berserk ability: $?a5487|a9634|a3025[|CFFFFFFFFReuires Cat Form, Bear Form, Dire Bear Form|R][|CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R] Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
16332417141

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

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