Chronostatic Preservation
Mage · changed
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Classic Era 1.15.9.69722
Chronostatic Preservation
Passive
Requires Mage
Requires level 1
Gain the Chronostatic Preservation ability:
[Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1481.11 to 2221.66.
This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.]
Forever Beta 1.60.1.69893
Chronostatic Preservation
Passive
Requires Mage
Requires level 1
Gain the Chronostatic Preservation ability:
[Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1346.46 to 2019.69.
This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.]
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Description | Gain the Chronostatic Preservation ability: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1481.11 to 2221.66. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.] | Gain the Chronostatic Preservation ability: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1346.46 to 2019.69. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.] |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 332 | 436516 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
