Beta 17 Sept · Launch 4 Nov 2026
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Engrave Boots - Chronostatic Preservation

Mage · Engraving · changed
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Classic Era 1.15.9.69722
Engrave Boots - Chronostatic Preservation
3 sec cast
Requires Mage
Requires level 1
Requires Cloth, Leather, Mail, Plate
Engrave your boots with the Chronostatic Preservation rune: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1481.11 to 2221.66. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.]
Forever Beta 1.60.1.69893
Engrave Boots - Chronostatic Preservation
3 sec cast
Requires Mage
Requires level 1
Requires Cloth, Leather, Mail, Plate
Engrave your boots with the Chronostatic Preservation rune: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1346.46 to 2019.69. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.]

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
DescriptionEngrave your boots with the Chronostatic Preservation rune: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1481.11 to 2221.66. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.]Engrave your boots with the Chronostatic Preservation rune: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1346.46 to 2019.69. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.]

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1540

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

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