Beta 17 Sept · Launch 4 Nov 2026
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Demonic Pact

Warlock · changed
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Classic Era 1.15.9.69722
Demonic Pact
Passive
Requires Warlock
Your Fire and Shadow spells deal 10% more damage, and your pet's critical strikes apply the Demonic Pact effect to your party or raid members for 45 sec. Demonic Pact increases spell damage and healing by 10% of your spell damage or 30, whichever is higher. Does not work on Subjugated demons.
Forever Beta 1.60.1.69913
Demonic Pact
Passive
Requires Warlock
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
DescriptionYour Fire and Shadow spells deal 10% more damage, and your pet's critical strikes apply the Demonic Pact effect to your party or raid members for 45 sec. Demonic Pact increases spell damage and healing by 10% of your spell damage or 30, whichever is higher. Does not work on Subjugated demons.Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Effects2 entries1 entry
Iconspell_shadow_demonicpactinv_ability_soulharvesterwarlock_demonicsoul
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
Raw DescriptionYour Fire and Shadow spells deal $s2% more damage, and your pet's critical strikes apply the Demonic Pact effect to your party or raid members for $425467d. Demonic Pact increases spell damage and healing by $s1% of your spell damage or ${$PL/2}, whichever is higher. Does not work on Subjugated demons. Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
16410

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

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