Magnetic Pulse
· changed
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Classic Era 1.15.9.69722
Magnetic Pulse
Instant
Electrocutioner 6000 changes the pollarity of the target causing them to pull in players within 0 yards every $s3 sec, and inflicting 682 to 718 Nature damage.
Forever Beta 1.60.1.69913
Magnetic Pulse
Instant
Electrocutioner 6000 changes the pollarity of the target causing them to pull in players within 0 yards every $s3 sec, and inflicting 682 to 718 Nature damage.
What changed from Classic Era 1.15.9.69722
Also changed: Effects. See the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 2 | 682 – 718 | |||||
| 2 | 3 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
Unresolved description tokens (left visible on purpose): $s3
