Beta 17 Sept · Launch 4 Nov 2026
ForeverDiffLive 1.60.1.69893
New itemsNew spellsTalent calculatorQuestsDungeonsZonesClassesRacesItem setsForever facts

Mark of Chaos

Mage · changed
Contribute proof

Upload a screenshot from the Forever beta showing this item's tooltip; three uploads per claim are reviewed

Classic Era 1.15.9.69722
Mark of Chaos
Passive
Requires Mage
Requires level 1
Gain the Mark of Chaos ability: All your Curses except Curse of Shadow and Curse of the Elements now apply the Mark of Chaos, reducing the target's Arcane, Fire, Frost, Nature, and Shadow resistances by ${100ax(100in($PL+19,75),27)} and increasing all spell damage taken from those schools by ${100ax(100in(($PL-8)*0.125+4,10),4)}% while they remain cursed.
Forever Beta 1.60.1.69893
Mark of Chaos
Passive
Requires Mage
Requires level 1
Gain the Mark of Chaos ability: Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
DescriptionGain the Mark of Chaos ability: All your Curses except Curse of Shadow and Curse of the Elements now apply the Mark of Chaos, reducing the target's Arcane, Fire, Frost, Nature, and Shadow resistances by ${100ax(100in($PL+19,75),27)} and increasing all spell damage taken from those schools by ${100ax(100in(($PL-8)*0.125+4,10),4)}% while they remain cursed.Gain the Mark of Chaos ability: Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
Unresolved${$max($min($PL+19,75),27)}, ${$max($min(($PL-8)*0.125+4,10),4)}

Effects

#EffectAuraValuePeriodRadiusChainTrigger
16332440892

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Report a bug

On /. No account, no email address, nothing kept about you — just what went wrong. Please do not include anything personal.

0/1000