Eviscerate
Rank 5 · Rogue · Assassination
Eviscerate
Rank 5
35 EnergyMelee Range
Instant
Requires Rogue
Requires level 32
Requires Melee Weapon
Finishing move that causes damage per combo point:
1 point : ${15+(45*1)+0P*0.03}-${45+(45*1)+0P*0.03} damage
2 points: ${15+(45*2)+0P*0.06}-${45+(45*2)+0P*0.06} damage
3 points: ${15+(45*3)+0P*0.09}-${45+(45*3)+0P*0.09} damage
4 points: ${15+(45*4)+0P*0.12}-${45+(45*4)+0P*0.12} damage
5 points: ${15+(45*5)+0P*0.15}-${45+(45*5)+0P*0.15} damage
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 2 | 15 – 45 | |||||
| 2 | 3 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
Unresolved description tokens (left visible on purpose): ${$M1+($b1*1)+$AP*0.03}, ${$M1+($b1*2)+$AP*0.06}, ${$M1+($b1*3)+$AP*0.09}, ${$M1+($b1*4)+$AP*0.12}, ${$M1+($b1*5)+$AP*0.15}, ${$m1+($b1*1)+$AP*0.03}, ${$m1+($b1*2)+$AP*0.06}, ${$m1+($b1*3)+$AP*0.09}, ${$m1+($b1*4)+$AP*0.12}, ${$m1+($b1*5)+$AP*0.15}
