Item enchantments and random properties. Build: Anniversary (TBC) 2.5.6.69795, compared with Classic Era 1.15.9.69722.
| Name ▲ | Effect | Status |
|---|---|---|
| Strength of Soul | Gain the Strength of Soul ability: Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal. | |
| Sudden Death | Gain the Fresh Meat ability: Your melee hits have a 10% chance to grant Sudden Death. Sudden Death allows one use of Execute regardless of the target's health state. When Execute is enabled by Sudden Death, you will retain 10 rage after using Execute. | |
| Summon Felguard | Gain the Summon Felguard ability: Summons a Felguard under the command of the Warlock. The Felguard benefits from all talents and effects that trigger from or benefit any of your other Demon minions. | |
| Summon Water Elemental | ||
| Sunfire | Gain the Sunfire ability and while in Bear Form, Cat Form, or Dire Bear Form your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Burns the enemy for 193.91 to 226.72 Nature damage and then an additional 387.82 Nature damage over 12 sec. Burns the enemy for 193.91 to 226.72 Nature damage and then an additional 387.82 Nature damage over 12 sec. Burns the enemy for 193.91 to 226.72 Nature damage and then an additional 387.82 Nature damage over 12 sec. Awards 1 combo point. | |
| Surge of Light | Gain the Surge of Light ability: Critical spellcasts cause your next Smite or Flash Heal cast within 15 sec to be instant cast. | |
| Survival Instincts | Gain the Survival Instincts ability: When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form. In addition, you regenerate 5 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form. | |
| Survival of the Fittest | Gain the Survival of the Fittest ability: Reduces the chance you'll be critically hit by melee attacks by 6% and reduces all damage taken by 10%. Damage taken reduced by an additional 10% while in Bear Form or Dire Bear Form. | |
| Swashbuckler | Your Main Gauche now strikes 1 additional nearby target and also causes your Sinister Strike to strike 1 additional nearby target for 10 sec. These additional strikes are not duplicated by Blade Flurry. | |
| Swift Kick | ||
| Swift Revenge | Revenge also grants you Flurry, increasing your attack speed by 30% for the next 3 swings. | |
| Swipe (Cat) | ||
| Sword and Board | Gain the Sword and Board ability: When your Devastate and Revenge abilities deal damage they have a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its Rage cost by 100% for 5 sec. | |
| Sword Specialization | Skill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes. | |
| T.N.T. | Gain the T.N.T. ability: Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. | |
| Tactician | After changing stances, your next offensive ability's rage cost is reduced by 10. | |
| Taste for Blood | Gain the Taste for Blood ability: Whenever your Rend ability causes damage, your Overpower ability will activate for 9 sec or 1 attack. This effect will not occur more than once every 6 sec. | |
| Tempest | While Static Shock is engraved, your Lightning Shield now gains a charge each time you hit a target with Lightning Bolt or Chain Lightning, up to a maximum of 9 charges. In addition, while Static Shock is engraved, your Lightning Shield can now deal critical damage. | |
| Templar | While a one-handed weapon is equipped, Crusader Strike now unleashes the Judgement effect of your Seals, but does not consume the Seal. | |
| Temporal Anomaly | Gain the Temporal Anomaly ability: Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 173.82 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. | |
| Temporal Echoes | ||
| Temporal Longing | Each time you heal a target with Regeneration, the remaining cooldown on Rewind Time is reduced by 1 sec. | |
| Territorial | Swipe(Bear) also causes your Maul to hit 1 additional target for the next 6 sec. | |
| The Art of War | Gain the The Art of War ability: Your melee critical strikes reduce the remaining cooldown on Exorcism by 2 sec, and the mana cost of Exorcism is reduced by 80%. | |
| Thornkeeper | Damage dealt by Thorns increased by 100% and duration increased by 200%. | |
| Thorns +20 | When struck in combat inflicts 20 Nature damage to the attacker. Causes twice as much threat as damage dealt. | |
| Thrill Seeker | Reduces the cooldown on Adrenaline Rush by -4 min. | |
| Thunderbringer | Reduces the cooldown on Thunder Clap by 100%. | |
| Thunderstorm | ||
| Tidal Waves | Gain the Tidal Waves ability: When you cast Chain Heal or Riptide you gain 2 charges of Tidal Waves, which reduces the cast time of your Healing Wave by 30%, reduces the cast time of your Chain Heal by 15%, and increases the critical effect chance of your Lesser Healing Wave by 25%. | |
| Titan | Your Heroic Strike, Slam, and Overpower abilities deal 10% more damage. | |
| Titan's Grip | ||
| Totemic Protector | Your Stoneskin Totem also reduces Physical damage taken by 5% and your Windwall Totem also reduces Magical damage taken by 5%. | |
| Totemkeeper | The radius of your totems that affect friendly targets is increased to 40 yd. | |
| Toxicologist | Increases the critical strike damage bonus of your Poisons by 100%. | |
| Toxinologist | Your Serpent Sting damage is increased by 25% of your Attack Power over its normal duration. | |
| Tranquil | Reduces the cooldown on Tranquility by 100% and increases its healing by 100%. | |
| Transfusionist | Lifetap generates 50% more mana and 100% less threat. | |
| Trap Launcher | Gain the Trap Launcher ability: Your Freezing, Immolation, and Explosive Traps can now be placed at any location within 35 yards. Additionally, your Fire-based and Frost-based traps now have separate shared cooldowns. | |
| Tree of Life | Gain the Tree of Life ability: Shapeshift into the Tree of Life. While in this form you increase healing received by 10% for all party members within 45 yards, Wild Growth healing is increased by 60%, your heal over time spells cost 20% less, you gain 25% increased Spirit, you gain 200% increased armor, and you cannot cast harmful spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. | |
| Tribesman | Loyal Beta from your Spirit of the Alpha ability now also increases Fire, Frost, and Nature damage by 5%. | |
| Trick Shooter | Kill Shot's cooldown is reduced by 50%. While Rapid Fire is active with Rapid Killing engraved, Kill Shot has no cooldown, and when used against a non-player controlled target, fires 3 additional Kill Shots at 30% damage, with a minimum range. | |
| Tricks of the Trade | ||
| True Alpha | When your Spirit of the Alpha is cast on yourself, it also increases your health by 5%, your threat generated by 25%, and all damage you deal by 5%. | |
| Twilight Walker | You may cast Flash Heal while in Shadowform. | |
| Twisted Faith | Gain the Twisted Faith ability: Mind Flay and Mind Blast deal 50% increased damage to targets afflicted with your Shadow Word: Pain. | |
| Two-Handed Mastery | Gain the Two-Handed Mastery ability: Each time you strike an enemy with a two-handed weapon, you gain 45% attack speed with two-handed weapons, 10% increased Attack Power, and 10% increased chance to hit with spells for 10 sec. This effect is lost if you strike an enemy with a one-handed weapon. | |
| Two-Handed Specialist | ||
| Umbral Blade | Reduces the cooldown on your Shadow Cleave by -1.5 sec. | |
| Unfair Advantage | Gain the Unfair Advantage ability: Whenever you dodge or parry an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage and gaining 1 combo point. This cannot occur more than once per second. |