Item enchantments and random properties. Build: Anniversary (TBC) 2.5.6.69795, compared with Classic Era 1.15.9.69722.
| Name ▲ | Effect | Status |
|---|---|---|
| Annhilator | removed | |
| Annihilator | Your melee attacks generate 0 Rage. | removed |
| Arbiter | Your Judgement of Light and Judgement of Wisdom also grant the effects of Judgement of the Crusader. | removed |
| Arcane Barrage | Gain the Arcane Barrage ability: Launches several missiles at the enemy target, causing 622.28 to 761.33 Arcane damage. This spell also has a 25% to trigger Missile Barrage. | removed |
| Arcane Blast | Gain the Arcane Blast ability: Blasts the target with energy, dealing 787.4 to 916.03 Arcane damage. Each time you cast Arcane Blast, the damage of all other Arcane spells is increased by 15% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 6 sec or until any other Arcane damage spell is cast. | removed |
| Arcane Damage +20 | Increases damage done by arcane spells and effects by up to 20. | removed |
| Arcane Specialization | Chance to hit with Arcane spells increased by 6%. Not cumulative with other ring runes. | removed |
| Arcane Surge | Gain the Arcane Surge ability: Unleash all of your remaining mana in a surge of energy focused at the target dealing 392.83 to 458.88 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. | removed |
| Arcanist | Arcane Blast gains a 10% additional chance to trigger Missile Barrage, and Missile Barrage now affects Regeneration the same way it affects Arcane Missiles. | removed |
| Archbishop | Your Circle of Healing now heals the most injured member of the target party for 100% more. | removed |
| Ardent Defender | removed | |
| Arsonist | Each time you hit a target with Conflagrate, you gain 5% increased Fire damage for 20 sec, stacking up to 2 times. | removed |
| Ascendant | Your Judgement grants 1% increased Holy damage for 8 sec, stacking up to 5 times. | removed |
| Aspect of the Viper | Gain the Aspect of the Viper ability: The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time. | removed |
| Astral Ascendant | Increases the critical strike damage bonus of your Starfire, Starsurge, and Wrath by 60%. | removed |
| Astral Shift | removed | |
| Atonement | removed | |
| Atrophic Poison | Atrophic Poison | removed |
| Attack Power +$1220743M3 and +$1220743M2% Critical Strike | Might of the Scourge | removed |
| Augmented Seals | removed | |
| Aura Mastery | Gain the Aura Mastery ability: Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improves the effect of all other auras by 100%. Lasts 6 sec. | removed |
| Aura Mastery | Gain the Aura Mastery ability: Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improves the effect of all other auras by 100%. Lasts 6 sec. | removed |
| Automatic Crowd Pummeler | Permanently enchants a shoulder slot item to increase your attack speed by 50%. | removed |
| Avenger's Shield | Gain the Avenger's Shield ability: Hurls a holy shield at the enemy, dealing ${366*119.3/100+0.091*366 to 448PH+0.091*0P} to ${448*119.3/100+0.091*366 to 448PH+0.091*0P} Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 5 sec. | removed |
| Avenging Wrath | Gain the Avenging Wrath ability: Increases all damage and healing caused by 20% for 20 sec. Causes Forbearance and cannot be used while Forebearance is active. | removed |
| Avoidant | Feint also grants Avoidance for 6 sec, reducing all damage taken from area of effect attacks from non-players by 50%. | removed |
| Axe Specialization | Skill with Axes and Two-Handed Axes increased by 5. This effect is not cumulative with racial bonuses or other ring runes. | removed |
| Backdraft | Gain the Backdraft ability: Your Conflagrate ability also grants 30% spellcasting haste for 15 sec and no longer consumes Immolate. | removed |
| Balefire Bolt | Gain the Balefire Bolt ability: Unleash a reality-distorting burst of raw magic at your enemy, dealing 486.7 to 730.04 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 25%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. | removed |
| Barbaric | Your Shred, Ferocious Bite, and Mangle(Cat) abilities deal 10% increased damage per your Bleed effect on the target, up to a maximum of 20% increase. | removed |
| Bastion | You take 10% reduced damage while Holy Shield is active. | removed |
| Battle Forecaster | For the first 15 sec after activating a stance, you can gain an additional benefit: Battle Stance/Gladiator Stance: 5% increased damage done. Berserker Stance: 5% increased critical strike chance. Defensive Stance: 5% reduced Physical damage taken. | removed |
| Beacon of Light | Gain the Beacon of Light ability: The target becomes a Beacon of Light to all members of your party or raid within a 40 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 75% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 hour. | removed |
| Beast Mastery | Gain the Beast Mastery ability: Your pet's damage and health are increased by 15%, and its Focus regeneration by 50%. In addition, your pet's Growl now also Taunts the target to attack it for 3 sec. | removed |
| Beast Tender | Increases the Attack Power your Beast pet gains from your attributes by 20%. | removed |
| Beastly | Your Mangle(Bear), Swipe(Bear), Maul, and Lacerate abilities gain 5% increased critical strike chance against targets afflicted by your Lacerate. | removed |
| Benevolent Seer | Reduces the cooldown of your Rebirth and Innervate spells by 65%. | removed |
| Berserk | Gain the Berserk ability: When activated, this ability causes your Mangle (Bear) and Lacerate abilities to hit up to 3 targets, Lacerate to cost no Rage, Mangle (Bear) to have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. Requires Bear Form, Cat Form, or Dire Bear Form to activate. Clears the effect of Fear and makes you immune to Fear for the duration. | removed |
| Between the Eyes | Gain the Between the Eyes ability: Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 147.8 to 225.88 damage, 1 sec Stun 2 points: 238.37 to 364.31 damage, 2 sec Stun 3 points: 328.95 to 502.73 damage, 3 sec Stun 4 points: 419.53 to 641.16 damage, 4 sec Stun 5 points: 510.1 to 779.59 damage, 5 sec Stun Cooldown shared with Kidney Shot. | removed |
| Binding Heal | Gain the Binding Heal ability: Heals a friendly target and the caster for 1083.9 to 1326.26. Low threat. This spell benefits from and triggers all effects associated with Flash Heal. | removed |
| Black and White | removed | |
| Black Belt | Your Rolling with the Punches also grants you 20% increased Armor from items per stack (capped at 100%). | removed |
| Black Powder | removed | |
| Blackfathom Mana Oil | Restores 2 mana per $t1 sec and Increases Spell Hit by 2%. This effect only applies within Blackfathom Deeps. | removed |
| Blade Dance | Gain the Blade Dance ability: Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 300. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds | removed |
| Blood Frenzy | Gain the Blood Frenzy ability: Rend can now be used in Berserker stance, Rend's damage is increased by 100%, and Rend deals additional damage equal to 4% of your Attack Power each time it deals damage. | removed |
| Blood Plague | Inflict Blood Plague upon the enemy target which deals 120 Shadow damage every 3 sec for 15 sec. | removed |
| Blood Surge | Gain the Blood Surge ability: Heroic Strike, Bloodthirst, and Whirlwind have a 30% chance to make your next Slam within 15 sec instant, strike with both melee weapons, and cost no Rage. | removed |
| Bloodseeker | Overpower critical strikes refresh the duration of Rend on your target back to its maximum duration. | removed |
| Bloodthirsty | While active, your Main Gauche also causes you to heal for 15% of all damage done by Sinister Strike. Any excess healing becomes a Blood Barrier, absorbing damage up to 20% of your maximum health. | removed |