Item enchantments and random properties. Build: Anniversary (TBC) 2.5.6.69795, compared with Classic Era 1.15.9.69722.
| Name ▲ | Effect | Status |
|---|---|---|
| Echoing Strikes | Raptor Strike increases the damage done by your next other melee ability (excluding Wing Clip) within 5 sec by 20%. | |
| Eclipse | Gain the Eclipse ability: Starfire increases the critical strike chance of your next two Wraths by 30%, and Wrath reduces the cast time of your next Starfire by -1.0 sec, both effects stacking up to 4 charges. Both spells also gain 70% chance at all times to not lose casting time when you take damage. | |
| Efficient Striking | Your finishing moves cost 50% less Energy. | |
| Efflorescence | Gain the Efflorescence ability: Your Swiftmend now also causes Efflorescence, healing all party members within 0 yards of the Swiftmend target's location for 108.7 every 1 sec for 15 sec. | |
| Elder | You have a 70% chance to avoid interruption caused by damage while casting Lightning Bolt, Chain Lightning, or Lava Burst, and a 10% increased chance to trigger your Elemental Focus talent. | |
| Elemental Master | Your spell critical strikes now have a 100% chance trigger your Elemental Focus talent. | |
| Elemental Seer | Increases the healing of Chain Heal and the damage of Chain Lightning by 20%. | |
| Elementalist | You gain 1% increased damage for 15 sec each time you cast a spell from a different school of magic. | |
| Elune's Fires | Gain the Elune's Fires ability: Some of your spells and abilities extend the duration of your damage and healing over time effects on their target: Starfire extends Moonfire by 6 sec. Wrath extends Sunfire by 3 sec. Regrowth extends Rejuvenation by 6 sec. Shred extends Rip by 2 sec. Each effect can only be extended up to its initial duration. | |
| Empowered Flames | ||
| Empowered Frostbolt | ||
| Empowered Renew | Gain the Empowered Renew ability: Your Renew now heals one extra time immediately when applied, and gains 15% increased benefit each time it heals from your bonus healing effects. In addition, your Renew can now be active on targets affected by another Priest's Renew. | |
| Enchanted Repellent | Increases damage and healing done by magical spells and effects by up to 45. Also increases chance to get a critical hit with spells by 1%. | |
| Endless Rage | Gain the Endless Rage ability: You generate 25% more Rage from all damage you deal. | |
| Enlightenment | Gain the Enlightenment ability: You deal 10% more damage while you have more than 70% mana. While below 30% mana 10% of your mana regeneration continues while casting. | |
| Enraged Regeneration | Gain the Enraged Regeneration ability: Heals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned. | |
| Envenom | Gain the Envenom ability: Finishing move that deals instant poison damage based on Deadly Poison doses on the target. Following the Envenom attack you have a 75% increased frequency of applying Instant Poison for 1 sec plus an additional 1 sec per combo point. One dose is activated per combo point: 1 dose: ${(107.96*80/100)*1+0P*0.072} damage 2 doses: ${(107.96*80/100)*2+0P*0.144} damage 3 doses: ${(107.96*80/100)*3+0P*0.216} damage 4 doses: ${(107.96*80/100)*4+0P*0.288} damage 5 doses: ${(107.96*80/100)*5+0P*0.36} damage | |
| Equilibrist | Your finishing moves have a 20% chance per combo point to make you take 20% less Physical damage from the next melee attack that hits you within 10 sec. | |
| Eternal Caretaker | Your Temporal Beacons caused by Mass Regeneration now last 21 sec. | |
| Everlasting Affliction | Gain the Everlasting Affliction ability: Drain Life, Drain Soul, Shadowbolt, Shadow Cleave, Searing Pain, Incinerate, and Haunt refresh the duration of your Corruption on the target back to its maximum duration. | |
| Evoker | You are immune to all damage while channeling Evocation. | |
| Excommunicator | Your basic attacks with two-handed melee weapons increase the damage of your next Exorcism cast within 20 sec by 35%. Stacking up to 3 times. | |
| Executioner | Your finishing moves have a 5% chance per combo point to make your next ability cost no energy. | |
| Exemplar | Whenever your Flash of Light, Holy Light, or Beacon of Light heals a target to full health, you also heal all members of their party for 189 to 211 health. | |
| Exile | Reduces the cooldown of your Exorcism spell by -3 sec and increases its damage done by 75%. | |
| Explosive Shot | Gain the Explosive Shot ability: You fire an explosive charge into the enemy target, dealing ${35AP*0.039+62/100*122.51}-${35AP*0.039+94/100*122.51} Fire damage to all enemies within 0 yards. The charge will deal damage again every second for an additional 2 sec. | |
| Expose Weakness | Gain the Expose Weakness ability: Your melee and ranged criticals increase your attack power by 40% of your current Agility for 7 sec. | |
| Exsanguinator | Your Mangle, Shred, and Ferocious Bite critical strikes cause your target to Bleed for 30% of the damage done over the next 4 sec sec. | |
| Eye of the Void | Gain the Eye of the Void ability: Call an eye of the void to fight for you for 30 sec. The eye can cast a variety of curses on your target. | |
| Faded Rune | ||
| Faithful | Allows 15% of your Mana regeneration to continue while casting. | |
| Fan of Knives | Gain the Fan of Knives ability: Instantly throw both weapons at all targets within 0 yards, causing 75% weapon damage with daggers, and 50% weapon damage with all other weapons. | |
| Fanaticism | Increases your critical strike chance with Holy spells by 18%. In addition, your critical healing spells heal the target for 60% of the healed amount over 12 sec. | |
| Fanaticism | Gain the Fanaticism ability: Increases your critical strike chance with Holy spells by 18%. In addition, your critical healing spells heal the target for 60% of the healed amount over 12 sec. | |
| Feathered Sage | Increases healing from Wild Growth by 10%. In addition, Wild Growth can now be used in Moonkin Form, and its healing is increased by an additional 50% in that form. | |
| Fel Armor | ||
| Fencer | The cooldown on your Main Gauche resets every time your target Dodges or Parries. | |
| Feral Combat Specialization | Feral Combat skill increased by 5. Not cumulative with other ring runes. | |
| Feral Spirit | Gain the Feral Spirit ability: Summons two Spirit Wolves under the command of the Shaman, lasting 45 sec. | |
| Ferocious Focus | Reduces the cooldown of Enrage by -30 sec and it no longer reduces your armor. | |
| Fiery Convergence | Your Pyroblast deals 20% increased damage to targets afflicted with your Fireball's periodic effect. | |
| Fingers of Frost | Gain the Fingers of Frost ability: Gives your Chill effects a 25% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. | |
| Fire and Brimstone | ||
| Fire Nova | Gain the Fire Nova ability, replacing your Fire Nova Totem: Your Fire Nova Totem spell is replaced with Fire Nova, which causes your current Fire totem to emit damage at its location. | |
| Fire Specialization | Chance to hit with Fire spells increased by 6%. Not cumulative with other ring runes. | |
| Fist Weapon Specialization | Skill with Fist Weapons (Unarmed) increased by 5. This effect is not cumulative with racial bonuses or other ring runes. | |
| Flagellant's Whip | ||
| Flagellation | Gain the Flagellation ability: You gain Rage from Physical damage taken as if you were wearing no armor. | |
| Flamebringer | Your Stormstrike, Lava Lash and Lava Burst critical strikes cause your target to burn for 30% of the damage done over 4 sec. | |
| Flametongue 6 | Flametongue Weapon |