Item enchantments and random properties. Build: Anniversary (TBC) 2.5.6.69795, compared with Classic Era 1.15.9.69722.
| Name ▲ | Effect | Status |
|---|---|---|
| Flamewraith | Your Shadow Cleave hits have a 20% chance to grant you a Soul Shard, reset the cooldown on Soul Fire, and make your next Soul Fire within 10 sec instant. | |
| Flanking Strike | Gain the Flanking Strike ability: You and your pet deal simultaneous instant 100% melee damage. Afterward, you deal 8% increased damage for 10 sec, stacking up to 3 times. Your pet's Basic attacks have a 50% chance to reset the cooldown on Flanking Strike. | |
| Fleet Footed | ||
| Fleshfeaster | While you are targeting an enemy within 30 yards, Life Tap grants you mana at the expense of your target's health but deals 50% reduced damage to them. Mana gained remains unchanged. | |
| Focus Fire | Gain the Focus Fire ability: Consumes all applications of Frenzy from your pet, increasing your ranged attack speed by 3% and granting 4 Focus to your pet for each application of Frenzy consumed. Lasts 20 sec. Your pet gains Frenzy each time it uses a Basic Attack, increasing its melee attack speed by 6% for 10 sec, stacking up to 5 times. | |
| Focused Attacks | Gain the Focused Attacks ability: You gain 2 Energy every time you deal a melee or ranged critical strike. | |
| Focused Rage | Gain the Focused Rage ability: Reduces the rage cost of your offensive abilities by 3. | |
| Focused Rage | Gain the Focused Rage ability: Reduces the rage cost of your offensive abilities by 3. | |
| Font of Life | ||
| Forbidden Knowledge | ||
| Force of Nature | ||
| Frenetic | Your Shred no longer has a positional requirement, but deals 5% more damage if you are behind the target. | |
| Frenzied Assault | Gain the Frenzied Assault ability: While wielding 2-handed weapons, your attack speed is increased by 40% and your successful melee hits generate 2 additional Rage, or 4 additional Rage if they are critical hits. | |
| Fresh Meat | Gain the Fresh Meat ability: Damaging a target with Bloodthirst, Mortal Strike, or Shield Slam has a 100% chance the first time and a 10% chance each subsequent time to Enrage you (activating abilities which requiring being Enraged), and cause you to deal 10% increased Physical damage for 12 sec. | |
| Frost Fever | Inflict Frost Fever upon the enemy target which deals 100 Frost damage every 3 sec for 21 sec. | |
| Frost Specialization | Chance to hit with Frost spells increased by 6%. Not cumulative with other ring runes. | |
| Frostbrand 5 | Frostbrand Attack | |
| Frostfire Bolt | Gain the Frostfire Bolt ability: Launches a bolt of frostfire at the enemy, causing 564.91 to 658.78 Frostfire damage, slowing movement speed by 40% and causing an additional 62.58 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage. | |
| Frozen Orb | Gain the Frozen Orb ability: Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 156.44 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. | |
| Frozen Power | ||
| Furious | Each time you Dodge while in Dire Bear Form, you gain 10% increased damage on your next Mangle or Swipe, stacking up to 5 times. | |
| Furious Thunder | Gain the Furious Thunder ability: Thunder Clap now increases the time between attacks by an additional 6%, can be used in any stance, deals 100% increased damage, and deals 75% increased threat. | |
| Fury of Stormrage | Gain the Fury of Stormrage ability: Reduces the mana cost of Wrath by 100% and each time you deal damage with Wrath you have a 12% chance for your next cast of Healing Touch within 15 sec to be instant and castable in any shapeshift form. Allows Wrath to be cast while in Tree of Life form. | |
| Furycharged | Your chance to trigger Static Shock is increased by 12% (6% while dual-wielding). | |
| Gale Winds | Gain the Gale Winds ability: Increases the damage done by your Hurricane by 100%, it no longer has a cooldown, and its mana cost is reduced by 60%. | |
| Gentle Paw | You may cast Rebirth and Innervate while in Bear Form or Dire Bear Form. | |
| Ghost World | Your Ghost Wolf ability can now be used indoors, and reduces all damage you take by 10% while active. | |
| Gift of the Earthmother | ||
| Gladiator | Reduces the cooldown on your Bloodrage ability by -30 sec while you are in Gladiator Stance. | |
| Gladiator Stance | Gain the Gladiator Stance ability: An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you. While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. | |
| Gore | Gain the Gore ability: Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown on Mangle (Bear) and grant 10 Rage. Striking a target with Mangle (Cat) or Shred has a 15% chance to reset the cooldown on Tiger's Fury. | |
| Graceful | Your Nature's Grace talent gains 1 additional charge each time it triggers. | |
| Grand Arcanist | Grand Arcanist | |
| Grand Crusader | Heal self for 350 to 450 and increases Strength by 120 for 20 sec. | |
| Grand Inquisitor | Heal self for 350 to 450 and increases Strength by 200 for 20 sec. | |
| Grand Sorcerer | Grand Sorcerer | |
| Grant Life | ||
| Greater Ghost Wolf | Gain the Greater Ghost Wolf ability: Your Ghost Wolf ability can now be used indoors, and reduces all damage you take by 10% while active. | |
| Grimoire of Synergy | Gain the Grimoire of Synergy ability: Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 10% for 15 sec. | |
| Grove Defender | ||
| Grove Tender | Your non-periodic spell critical strikes reduce the casting time of your next Healing Touch, Regrowth, or Nourish spell by -0.5 sec. | |
| Guarded by the Light | Gain the Guarded by the Light ability: Each time you hit a target with your melee weapon, you gain 5% of your maximum mana per 3 sec for 15 sec, but the amount healed by your Healing spells is reduced by 50% during this mana regeneration. | |
| Guardian | Shield of the Righteous causes your next Holy Light to be instant cast. If cast on self, it will refund 100% of its mana cost and be unaffected by Guarded by the Light. | |
| Hallowed Ground | Gain the Hallowed Ground ability: Your Consecration now also heals party members within its area for 200% of Consecration's damage value. | |
| Hammer of the Righteous | Gain the Hammer of the Righteous ability: Hammer the current target and up to 3 additional nearby targets, causing 4 times your main hand damage per second as Holy damage. | |
| Hand of Reckoning | Gain the Hand of Reckoning ability: Taunts the target to attack you, but has no effect if the target is already attacking you. While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you to gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled. | |
| Hand of Sacrifice | Gain the Hand of Sacrifice ability: Causes target party or raid member to transfer 30% of damage taken to the caster. Lasts 12 sec or until the caster has transferred 100% of their maximum health. | |
| Harpoon | ||
| Harvest of Souls | ||
| Hastened Healer | -0.1 sec to the casting time of Flash Heal and -0.2 sec to the casting time of Greater Heal. |