Gla'sir
Epic · Staves · Two-Hand · Item level 79
Gla'sir
Item Level 79
Binds when picked up
Unique
Two-HandStaff
202 - 303 DamageSpeed 3.20
(78.91 damage per second)
+26 Intellect
+14 Spirit
+12 Stamina
+10 Nature Resistance
Durability 120 / 120
Classes: Druid
Requires Level 60
Equip: Improves your chance to get a critical strike with all spells and attacks by 2%.
Equip: Increases healing done by up to 144 and damage done by up to 77 for all magical spells and effects.
Equip: Critical effects from heals have a chance to heal 3 nearby allies for 200 to 350, and critical spell hits have a chance to damage 3 nearby enemies for 100 to 175 nature damage.
Equip: Gla'sir
Use: Transform Gla'sir into Rae'lar. (1 Min Cooldown)
Effects
- EquipIncreased Critical 2 - AllImproves your chance to get a critical strike with all spells and attacks by 2%.
- EquipGla'sir Hybrid Healing/Spell Dam 144/77Increases healing done by up to 144 and damage done by up to 77 for all magical spells and effects.
- EquipGla'sirCritical effects from heals have a chance to heal 3 nearby allies for 200 to 350, and critical spell hits have a chance to damage 3 nearby enemies for 100 to 175 nature damage.
- EquipGla'sirGla'sir
- UseSummon Rae'larTransform Gla'sir into Rae'lar.