Captives at Deatholme
Ah, yes. One of my finest creations. This draught will break most forms of alchemically induced stupor.
Side effects include confusion, nausea and - in rare cases - temporary blindness. All much preferable to whatever the Scourge plans to do to those prisoners in Deatholme, if you ask me.
Best of luck, brave <class>. You are going to need it.
Objectives
Take Renzithen's Restorative Draught to Deatholme and rescue Apprentice Varnis, Apothecary Enith and Ranger Vedoran. Return to Arcanist Janeda at the Sanctum of the Sun for a reward.
Rewards
Rewards are not recorded for this build yet.
Start and end
Ghostlands · zone page →
Series
- 1The Sanctum of the Sun
- 2War on Deatholme
- 3A Restorative Draught
- 4Captives at Deatholme
Requires
New in Anniversary (TBC) 2.5.6.69795: not present in Classic Era 1.15.9.69722.
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