Frost Resistance Totem
Rank 3 · Shaman · Enhancement · changed
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Classic Era 1.15.9.69722
Frost Resistance Totem
Rank 3
180 Mana
Instant
Requires Shaman
Requires level 54
Tools: Fire Totem
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 60, if within 20 yards.
Forever Beta 1.60.1.69913
Frost Resistance Totem
Rank 3
180 Mana
Instant
Requires Shaman
Requires level 54
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Description | Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 60, if within 20 yards. | Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards. |
| Duration | 2 min | 5 min |
| Duration | 120,000 | 300,000 |
| Tools | Fire Totem | — |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Raw Description | Summons a Frost Resistance Totem with $s1 health at the feet of the caster for $d. The totem increases party members' frost resistance by $10477s1, if within $10477a1 yards. | Summons a Frost Resistance Totem with $s1 health at the feet of the caster for $d. The totem increases party and raid members' frost resistance by $10477s1, if within $10477a1 yards. |
Also changed: Effects. See the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 28 | 5 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
