Windfury Weapon
Rank 3 · Shaman · Enhancement · changed
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Classic Era 1.15.9.69722
Windfury Weapon
Rank 3
140 Mana
Instant
Requires Shaman
Requires level 50
Requires Melee Weapon
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. Lasts for 5 minutes.
Forever Beta 1.60.1.69913
Windfury Weapon
Rank 3
140 Mana
Instant
Requires Shaman
Requires level 50
Requires Melee Weapon
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Description | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. Lasts for 5 minutes. | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Raw Description | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you $10484s2 extra $lattack:attacks; with $10484s1 extra melee attack power. Lasts for 5 minutes. | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you $10484s2 extra $lattack:attacks; with $10484s1 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. |
Also changed: Effects. See the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 360 | 1800 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
