Beta 17 Sept · Launch 4 Nov 2026
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Improved Scorch

Mage · Talent · changed
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Classic Era 1.15.9.69722
Improved Scorch
Rank 1
Talent
Passive
Requires Mage
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
Forever Beta 1.60.1.69913
Improved Scorch
Talent
Passive
Requires Mage
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
DescriptionYour Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Iconspell_fire_soulburnspell_fire_windsofwoe
RankRank 1
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
Raw DescriptionYour Scorch spells have a $s1% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by $22959s1% and lasts $22959d. Stacks up to $22959u times.Your Scorch spell has a $m1% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by $22959s1% and lasts $22959d, stacking up to $22959u times.

Also changed: Effects. See the section for it on this page.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
16109100Spell 22959

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Talent

Rank 1 of talent #25.

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