Frost Warding
Mage · Talent · changed
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Classic Era 1.15.9.69722
Frost Warding
Rank 1
Talent
Passive
Requires Mage
Requires level 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
Forever Beta 1.60.1.69913
Frost Warding
Talent
Passive
Requires Mage
Requires level 1
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Description | Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. | Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. |
| Rank | Rank 1 | — |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Raw Description | Increases the armor and resistances given by your Frost Armor and Ice Armor spells by $s1%. In addition, gives your Frost Ward a $s2% chance to reflect Frost spells and effects while active. | Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by $s1%. In addition, gives your Frost Ward a $s2% chance to reflect Frost spells and effects while active. |
Also changed: Effects. See the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 108 | 15 | ||||
| 2 | 6 | 107 | 10 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
Talent
Rank 1 of talent #70.
