Expose Armor
Rank 5 · Rogue · Assassination · changed
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Classic Era 1.15.9.69722
Expose Armor
Rank 5
25 EnergyMelee Range
Instant
Requires Rogue
Requires level 56
Requires Melee Weapon
Finishing move that exposes the target for 30 sec, reducing armor per combo point:
1 point : 340 armor
2 points: 680 armor
3 points: 1020 armor
4 points: 1360 armor
5 points: 1700 armor
Forever Beta 1.60.1.69913
Expose Armor
Rank 5
25 EnergyMelee Range
Instant
Requires Rogue
Requires level 56
Requires Melee Weapon
Finishing move that exposes the target for 30 sec, reducing armor per combo point:
1 point : 450 armor
2 points: 900 armor
3 points: 1350 armor
4 points: 1800 armor
5 points: 2250 armor
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Aura Description | Armor decreased. | Armor decreased by $w1. |
| Description | Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 340 armor 2 points: 680 armor 3 points: 1020 armor 4 points: 1360 armor 5 points: 1700 armor | Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1350 armor 4 points: 1800 armor 5 points: 2250 armor |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Raw Description | Finishing move that exposes the target for $d, reducing armor per combo point: 1 point : 340 armor 2 points: 680 armor 3 points: 1020 armor 4 points: 1360 armor 5 points: 1700 armor | Finishing move that exposes the target for $d, reducing armor per combo point: 1 point : ${$b*-1} armor 2 points: ${$b*-2} armor 3 points: ${$b*-3} armor 4 points: ${$b*-4} armor 5 points: ${$b*-5} armor |
Also changed: Effects. See the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 22 | 0 | ||||
| 2 | 3 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
Aura text
Armor decreased by $w1.
