Repair the Blade of Heroes
· changed
Upload a screenshot from the Forever beta showing this item's tooltip; three uploads per claim are reviewed
Classic Era 1.15.9.69722
Repair the Blade of Heroes
45 sec cast
Reagents: Broken Blade of Heroes, Steel Bar (4), Strong Flux (4), Elemental Fire (2), Heavy Grinding Stone (2)
Tools: Blacksmith Hammer
The sword must be reforged before it can be used. Reforging the sword requires 4 Steel Bars, 4 Strong Flux , 2 Elemental Fire and 2 Heavy Grinding Stones.
Forever Beta 1.60.1.70009
Repair the Blade of Heroes
45 sec cast
Reagents: Broken Blade of Heroes, Steel Bar (4), Strong Flux (4), Elemental Fire (2), Heavy Grinding Stone (2)
Reforge the sword with 4 Steel Bars, 4 Strong Flux, 2 Elemental Fire and 2 Heavy Grinding Stones.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.70009 |
|---|---|---|
| Description | The sword must be reforged before it can be used. Reforging the sword requires 4 Steel Bars, 4 Strong Flux , 2 Elemental Fire and 2 Heavy Grinding Stones. | Reforge the sword with 4 Steel Bars, 4 Strong Flux, 2 Elemental Fire and 2 Heavy Grinding Stones. |
| Effects | 1 entry | 5 entries |
| Tools | Blacksmith Hammer | — |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.70009 |
|---|---|---|
| Raw Description | The sword must be reforged before it can be used. Reforging the sword requires 4 Steel Bars, 4 Strong Flux , 2 Elemental Fire and 2 Heavy Grinding Stones. | Reforge the sword with $s2 Steel Bars, $s3 Strong Flux, $s4 Elemental Fire and $s5 Heavy Grinding Stones. |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 24 | 1 | |||||
| 2 | 3 | 4 | |||||
| 3 | 3 | 4 | |||||
| 4 | 3 | 2 | |||||
| 5 | 3 | 2 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
