Beta 17 Sept · Launch 4 Nov 2026
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Freezing Trap

Rank 2 · Hunter · Survival · changed
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Classic Era 1.15.9.69722
Freezing Trap
Rank 2
75 Mana
Instant15 sec cooldown
Requires Hunter
Requires level 40
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Anniversary (TBC) 2.5.6.69795
Freezing Trap
Rank 2
75 Mana
Instant30 sec cooldown
Requires Hunter
Requires level 40
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Anniversary (TBC) 2.5.6.69795
Cooldown15 sec cooldown30 sec cooldown
DescriptionPlace a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Anniversary (TBC) 2.5.6.69795
Raw DescriptionPlace a frost trap that freezes the first enemy that approaches, preventing all action for up to $14308d. Any damage caused will break the ice. Trap will exist for $d. Traps can only be placed when out of combat. Only one trap can be active at a time.Place a frost trap that freezes the first enemy that approaches, preventing all action for up to $14308d. Any damage caused will break the ice. Trap will exist for $d. Only one trap can be active at a time.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
132002 yd

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

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