Create Firestone
Rank 3 · Warlock · Demonology · changed
Classic Era 1.15.9.69722
Create Firestone (Greater)
900 Mana
3 sec cast
Requires Warlock
Requires level 46
Reagents: Soul Shard
Creates a Greater Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 60 to 90 additional Fire damage. In addition, equipping the Greater Firestone increases the damage done by fire spells by 17.
Conjured items disappear if logged out for more than 15 minutes.
Anniversary (TBC) 2.5.6.69795
Create Firestone
Rank 3
900 Mana
3 sec cast
Requires Warlock
Requires level 46
Reagents: Soul Shard
Creates a Greater Firestone which can be equipped. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 60 to 90 additional Fire damage. In addition, equipping the Greater Firestone increases the damage done by fire spells by 17.
Conjured items disappear if logged out for more than 15 minutes.
Changed fields
| Field | Classic Era 1.15.9.69722 | Anniversary (TBC) 2.5.6.69795 |
|---|---|---|
| Description | Creates a Greater Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 60 to 90 additional Fire damage. In addition, equipping the Greater Firestone increases the damage done by fire spells by 17. Conjured items disappear if logged out for more than 15 minutes. | Creates a Greater Firestone which can be equipped. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 60 to 90 additional Fire damage. In addition, equipping the Greater Firestone increases the damage done by fire spells by 17. Conjured items disappear if logged out for more than 15 minutes. |
| Name | Create Firestone (Greater) | Create Firestone |
| Rank | — | Rank 3 |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 24 | 1 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.