Beta 17 Sept · Launch 4 Nov 2026
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Illumination

Paladin · Talent · changed
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Classic Era 1.15.9.69722
Illumination
Rank 1
Talent
Passive
Requires Paladin
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
Forever Beta 1.60.1.69893
Illumination
Talent
Passive
Requires Paladin
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 50% of the base cost of the spell.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
DescriptionAfter getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 50% of the base cost of the spell.
Effects2 entries4 entries
RankRank 1
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
Raw DescriptionAfter getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a $h% chance to gain Mana equal to the base cost of the spell.After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a $m1% chance to gain Mana equal to $m3% of the base cost of the spell.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
16420Spell 18350
26450
36450
46410

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Talent

Rank 1 of talent #1461.

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