Execute
Rank 5 · Warrior · Fury · changed
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Classic Era 1.15.9.69722
Execute
Rank 5
15 RageMelee Range
Instant
Requires Warrior
Requires level 56
Requires Melee Weapon
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health.
Anniversary (TBC) 2.5.6.69795
Execute
Rank 5
15 RageMelee Range
Instant
Requires Warrior
Requires level 56
Requires Melee Weapon
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20% health.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Anniversary (TBC) 2.5.6.69795 |
|---|---|---|
| Description | Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health. | Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20% health. |
| Effects | 2 entries | 1 entry |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Anniversary (TBC) 2.5.6.69795 |
|---|---|---|
| Raw Description | Attempt to finish off a wounded foe, causing $s1 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health. | Attempt to finish off a wounded foe, causing $s1 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20% health. |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 3 | 600 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
