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Enchant Weapon - Winter's Might

Enchanting · changed
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Classic Era 1.15.9.69722
Enchant Weapon - Winter's Might
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, One-Handed Exotics, Two-Handed Exotics, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Greater Mystic Essence (3), Vision Dust (3), Large Glowing Shard, Wintersbite (2)
Tools: Runed Golden Rod
Permanently enchant a weapon to grant up to 7 additional frost damage when casting frost spells.
Anniversary (TBC) 2.5.6.69795
Enchant Weapon - Winter's Might
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, One-Handed Exotics, Two-Handed Exotics, Fist Weapons, Miscellaneous, Daggers, Spears
Reagents: Greater Mystic Essence (3), Vision Dust (3), Large Glowing Shard, Wintersbite (2)
Permanently enchant a weapon to grant up to 7 additional frost damage when casting frost spells.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Anniversary (TBC) 2.5.6.69795
ItemsFormula: Enchant Weapon - Winter's Might
ToolsRuned Golden Rod

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1530

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

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