Enchant Weapon - Mighty Spirit
Enchanting · changed
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Classic Era 1.15.9.69722
Enchant Weapon - Mighty Spirit
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers
Reagents: Large Brilliant Shard (10), Greater Eternal Essence (8), Illusion Dust (15)
Tools: Runed Arcanite Rod
Permanently enchant a melee weapon to grant +20 Spirit.
Forever Beta 1.60.1.69893
Enchant Weapon - Mighty Spirit
5 sec cast
Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Miscellaneous, Daggers
Reagents: Large Brilliant Shard (10), Greater Eternal Essence (8), Illusion Dust (15)
Permanently enchant a melee weapon to grant +22 Spirit.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Description | Permanently enchant a melee weapon to grant +20 Spirit. | Permanently enchant a melee weapon to grant +22 Spirit. |
| Items | — | Formula: Enchant Weapon - Mighty Spirit, Enchant Weapon - Mighty Spirit |
| Tools | Runed Arcanite Rod | — |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Raw Description | Permanently enchant a melee weapon to grant +20 Spirit. | Permanently enchant a melee weapon to grant +22 Spirit. |
Also changed: Effects. See the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 53 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
