Beta 17 Sept · Launch 4 Nov 2026
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Deadly Poison

Rank 1 · Rogue · Poisons · changed
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Classic Era 1.15.9.69722
Deadly Poison
Rank 1
3 sec cast
Requires Rogue
Requires level 30
Reagents: Deathweed, Leaded Vial
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 60 charges.
Forever Beta 1.60.1.69893
Deadly Poison
Rank 1
3 sec cast
Requires Rogue
Requires level 30
Reagents: Deathweed, Leaded Vial
Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
DescriptionCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 60 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.
Effects1 entry3 entries
Kindclasssecondary
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
Raw DescriptionCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for $2818o1 Nature damage over $2818d. Stacks up to 5 times on a single target. 60 charges.Coats a weapon with poison that lasts for ${$m2/60} minutes. Each strike has a $2823h% chance of poisoning the enemy for $2818o1 Nature damage over $2818d. Stacks up to $2818u times on a single target. $m3 charges.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1241
231800
3390

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Reagents

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