Engrave Gloves - Devastate
Warrior · Engraving · changed
Classic Era 1.15.9.69722
Engrave Gloves - Devastate
3 sec cast
Requires Warrior
Requires level 1
Requires Cloth, Leather, Mail, Plate
Reagents: Blue Dye
Engrave your gloves with the Devastate rune:
While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals damage equal to 150% of your equipped weapon's damage per second, increased by 15% per application of Sunder Armor already on the target. Devastate damage deals a high amount of threat while you are in Defensive Stance.
Forever Beta 1.60.1.69893
Engrave Gloves - Devastate
3 sec cast
Requires Warrior
Requires level 1
Requires Cloth, Leather, Mail, Plate
Reagents: Blue Dye
Engrave your gloves with the Devastate rune:
While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals damage equal to 150% of your equipped weapon's damage per second, increased by 10% per application of Sunder Armor already on the target. Devastate damage deals a high amount of threat while you are in Defensive Stance.
Changed fields
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Description | Engrave your gloves with the Devastate rune: While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals damage equal to 150% of your equipped weapon's damage per second, increased by 15% per application of Sunder Armor already on the target. Devastate damage deals a high amount of threat while you are in Defensive Stance. | Engrave your gloves with the Devastate rune: While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals damage equal to 150% of your equipped weapon's damage per second, increased by 10% per application of Sunder Armor already on the target. Devastate damage deals a high amount of threat while you are in Defensive Stance. |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 54 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
Items with this effect
Reagents
- Blue Dye×0