Eclipse
Druid · changed
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Classic Era 1.15.9.69722
Eclipse
Passive
Requires Druid
Requires level 1
Starfire increases the critical strike chance of your next two Wraths by 30%, and Wrath reduces the cast time of your next Starfire by -1.0 sec, both effects stacking up to 4 charges. Both spells also gain 70% chance at all times to not lose casting time when you take damage.
Forever Beta 1.60.1.69913
Eclipse
Passive
Requires Druid
Requires level 1
Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.03 sec. Stores up to 4 charges. Lasts 15 sec.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Description | Starfire increases the critical strike chance of your next two Wraths by 30%, and Wrath reduces the cast time of your next Starfire by -1.0 sec, both effects stacking up to 4 charges. Both spells also gain 70% chance at all times to not lose casting time when you take damage. | Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.03 sec. Stores up to 4 charges. Lasts 15 sec. |
| Effects | 3 entries | 4 entries |
| Hidden | No | Yes |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Raw Description | Starfire increases the critical strike chance of your next two Wraths by $s1%, and Wrath reduces the cast time of your next Starfire by ${$408255m1/-1000}.1 sec, both effects stacking up to $408250u charges. Both spells also gain $s3% chance at all times to not lose casting time when you take damage. | Your Wrath spell reduces the cast time of your next $s3 Starfire spells by ${$m2/-1000}.2 sec. Stores up to $408255u charges. Lasts $408255d. |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 4 | 30 | ||||
| 2 | 6 | 4 | 30 | ||||
| 3 | 6 | 4 | 2 | ||||
| 4 | 6 | 4 | 100 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
