Beta 17 Sept · Launch 4 Nov 2026
ForeverDiffLive 1.60.1.69893
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Enchant Shield - Law of Nature

Enchanting · changed
Classic Era 1.15.9.69722
Enchant Shield - Law of Nature
5 sec cast
Requires Shields
Reagents: Large Brilliant Shard (4), Greater Eternal Essence (12), Essence of Fire (4), Essence of Water (4), Essence of Earth, Righteous Orb
Tools: Runed Arcanite Rod
Permanently enchant a Shield to add up to 30 damage to spells and up to 55 points of healing to healing spells.
Forever Beta 1.60.1.69893
Enchant Shield - Law of Nature
5 sec cast
Requires Shields
Reagents: Large Brilliant Shard (4), Greater Eternal Essence (12), Essence of Fire (4), Essence of Water (4), Essence of Earth, Righteous Orb
Permanently enchant a Shield to add up to 30 damage to spells and up to 55 points of healing to healing spells.

Changed fields

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69893
ItemsFormula: Enchant Shield - Law of Nature, Enchant Shield - Law of Nature
ToolsRuned Arcanite Rod

Also changed, in a way a two-column table cannot show: Effects — see the section for it on this page.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1530

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Items with this effect

Reagents