Beta 17 Sept · Launch 4 Nov 2026
ForeverDiffLive 1.60.1.69913
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Enchant Shield - Law of Nature

Enchanting · changed
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Classic Era 1.15.9.69722
Enchant Shield - Law of Nature
5 sec cast
Requires Shields
Reagents: Large Brilliant Shard (4), Greater Eternal Essence (12), Essence of Fire (4), Essence of Water (4), Essence of Earth, Righteous Orb
Tools: Runed Arcanite Rod
Permanently enchant a Shield to add up to 30 damage to spells and up to 55 points of healing to healing spells.
Forever Beta 1.60.1.69913
Enchant Shield - Law of Nature
5 sec cast
Requires Shields
Reagents: Large Brilliant Shard (4), Greater Eternal Essence (12), Essence of Fire (4), Essence of Water (4), Essence of Earth, Righteous Orb
Permanently enchant a Shield to add up to 30 damage to spells and up to 55 points of healing to healing spells.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
ItemsFormula: Enchant Shield - Law of Nature, Enchant Shield - Law of Nature
ToolsRuned Arcanite Rod

Also changed: Effects. See the section for it on this page.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1530

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Items with this effect

Reagents

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